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Harbinger SourceForge
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  08.21.2002 - New release
  Harbinger 1.0 beta 2 released.
Changes:
- Several severe bugs fixed:
  * When you closed a chat window, and the remote user
    tried to send you a message, Harbinger would segfault.
  * The switchboard server will close the connection
    after some idle time. Harbinger would not reopen
    the connection when needed.
  * Messages which are not received by a single recv()
    system call are now handled correctly.
- Not a bug as such, but Harbinger will try to resolve
  the directory where the executable is located.
  The directory is needed for loading the icons.
- Some minor bugs fixed.
- The chat edit control will disable/enable when users
  logs out/in.
- Now possible to put your public IP address in the
  ini-file, useful if you are behind a NAT firewall and
  want to send files, in addition to receiving them.
  (See the example harbinger.ini file)

You will need the ZThread library to compile Harbinger.

Download

-Jan Erik
 
  06.16.2002 - New release
  Harbinger 0.8 released.
Changes:
- Opening the chat window immediately after the double-click.
- Fixed bug regarding sessions with more than two users.
- Added "invite contact" dialog.
- "invite contact" and "add contact" widgets are no longer resizable.
- Progress dialog when logging in.

Download

-Jan Erik
 
  06.15.2002 - New release
  Harbinger 0.7 released.
Changes:
- Now possible to have more than two users in a chat session.
- Fixed a bug that affected messages that spanned several lines.
- Now using "nick=<my nick>" from harbinger.ini
- Will display the nickname changes of other users as they happen.
- Sending "TypingUser" messages.
- Added rainbow emoticon.
- Removed dependency of libiconv, now using Qt for text translation.

Download

-Jan Erik
 
  06.10.2002 - New release
  Harbinger 0.6 released.
Added:
- Now using qmake (remember to set the QTDIR and QMAKESPEC environment variables).
- Exception handling in the MSN Messenger library.
- Emoticons.
- Allowing "Shift-Enter" as well as "Ctrl-Enter" for typing multiple lines.

Bugfixes:
- The application would crash if you tried to remove an offline contact.
- "\r\n" in messages is now parsed correctly.
- Mutex locking when accessing the MSN thread from "chat.cpp".

You will need the libiconv library to compile Harbinger.

Download

-Jan Erik
 
  06.09.2002 - New release
  Harbinger 0.5 released.
Changes:
- The possibility to change own state. (Online, Away, Busy, etc.)
- The ability to see the state of the contacts.
- Offline contact list.

You will need the libiconv library to compile Harbinger.

Download

-Jan Erik
 
  06.07.2002 - New release
  Harbinger 0.4 released.
Changes:
- It is now possible to delete, as well as add, contacts.
- Lots of bugs fixed, too many to mention.

You will need the libiconv library to compile Harbinger.

Download

-Jan Erik
 
  06.03.2002 - Maintenance release
  Harbinger 0.3 released.
Changes:
- Some nasty bugs fixed, Among others one where you wouldn't be able to chat with other users if they closed their chat window. You would have to do the same, but you wouldn't know if or when it was nessecary.

You will need the libiconv library to compile Harbinger.

Download

-Jan Erik
 
  06.03.2002 - New release
  Harbinger 0.2 released.
Changes:
- Preliminary maintaining of contacts. It's possible to add contacts, but not to remove them.
- Lots of cleanups and bug fixes.

You will need the libiconv library to compile Harbinger.

Download

-Jan Erik
 
  06.02.2002 - First release
  Harbinger 0.1 released.
Please note that it's not possible to maintain the contact list
in Harbinger yet. This functionality will appear in the next release.
You should, however, be able to chat with the contacts already in
the contact list.
You will need the libiconv library to compile Harbinger.

Download

-Jan Erik
 
  01.08.2002 - Harbinger project approved by SourceForge
  Harbinger is a .NET Messenger compatible client, written exclusively
in C++ using the Qt toolkit for the interface.

The project is still in pre-alpha state, so don't expect a working
release just yet. (Maybe in a week or two :) )
-Jan Erik
 
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